Episode notes
Building great software always involves technical problem solving, but the best software goes beyond function. It feels fluid, coherent, and genuinely fun to use. This quality lives at the intersection of engineering and design, and very few teams know how to reliably produce it. Metalab is an engineering and design studio that has worked with some of the most successful companies in tech, including Apple, Slack, Uber, and Instacart. The studio is known for bringing together software engineering and design craft in a way that few studios can match. Wesley Yu is the VP of Engineering at…
Software Engineering Daily
by Software Engineering Daily · English · Tech & Science
Technical interviews about software topics.
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9 Jul 2026 · 50 min
Eric Ries on Why Good Companies Go Bad
Eric Ries is the creator of the Lean Startup method and the author of the New York Times bestseller The Lean Startup, which transformed how a generation of founders and engineers think about building products. It introduced concepts like the MVP, the pivot, and build-measure-learn that are now so widely adopted they feel obvious. Over two decades of working with founders, CEOs, and investors, Eric has observed that some companies built on those principles eventually betray the very customers and engineers who made them great. His new book, Incorruptible: Why Good Companies Go Bad and How…
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SED News: Restricted Models, IDE Wars, and the DeepMind Mafia
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2 Jul 2026 · 48 min
Grafana’s Approach to AI-Native Observability
Advanced software systems have long been more complex than any single engineer can fully understand. Observability is the established solution to this problem, but with AI agents now generating code, deploying changes, and operating autonomously, the challenge of understanding large software systems is entering a new dimension. Grafana is an open source observability platform, and one of the most widely used in the world. The company builds tools that help teams collect, visualize, and act on telemetry data across logs, metrics, and traces. They are now extending that capability into the…
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25 Jun 2026 · 44 min
Mina the Hollower
Yacht Club Games is the studio behind the acclaimed Shovel Knight franchise. Their latest release is Mina the Hollower, which is a top-down action RPG inspired by classic Zelda and Castlevania titles. After many years in development, the game recently launched to widespread critical acclaim. David D’Angelo is a lead programmer at Yacht Club Games. In this episode, David joins Joe Nash to discuss the custom C++ engine built for Mina the Hollower, how the team approached Game Boy Color art constraints and audio in a modern rendering pipeline, the game’s Castlevania-inspired combat philosophy,…
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6 Oct 2026 · 50 minNew
Security in the Age of Instant Exploits
In the world of software security, there was historically a comfortable lag between the moment a vulnerability became public and the moment attackers could exploit it. This lag was often measured in months, but AI models can now read a vulnerability report and generate a working exploit almost instantly. They can scan the entire internet for exposed secrets at a scale no human team could match, and surface complex flaws that traditional tools missed for years. However, the same capabilities are just as available to defenders, and there is a case to be made that defenders hold the stronger…
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The State of Browser Testing
Automated browser testing is a foundational technology that many web developers rely on. Modern tooling lets a single test drive Chrome, Firefox, and Safari the same way, a triumph of software engineering built on years of standardization work. That standardization emerged from the interplay between open source projects, browser vendors, and standards bodies like the W3C. David Burns is a longtime Selenium and WebDriver contributor, a veteran of Mozilla, and is currently the Head of Developer Advocacy and Open Source at BrowserStack . In this episode, David joins Josh Goldberg to discuss how…
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29 Sep 2026 · 1 hr
Cory Doctorow on AI, Work, and Power
Cory Doctorow is a science fiction author, journalist, and technology activist, and a special advisor to the Electronic Frontier Foundation. He is the author of dozens of books, including the nonfiction Enshittification: Why Everything Suddenly Got Worse and What to Do About It and the novel Picks and Shovels. His work spans tech policy books like The Internet Con and Chokepoint Capitalism, the solarpunk novels Walkaway and The Lost Cause, and the bestselling YA Little Brother series. He holds honorary doctorates from York University and the Open University, writes the daily blog…
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24 Sep 2026 · 52 min
Chroma and Agentic Retrieval
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22 Sep 2026 · 48 min
Scaling Time-Series Workloads on Postgres
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17 Sep 2026 · 51 min
Scaling Agent Workloads at Vercel
Most AI agent setups today are built around a single session, where one user interacts with one agent at a time. However, that model breaks down when an agent has to serve a business, where thousands of requests can arrive at once and each session needs to be isolated, durable, and recoverable. Getting agents to run reliably at that scale has meant a lot of hand-rolled infrastructure beneath the agent itself. eve is an open source, cloud-native agent framework from Vercel that removes much of the agent scaling burden. In the eve framework, an agent is defined declaratively through…
