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AOL Instant Messenger was, for years, one of the very best things on the internet. Before iMessage and WhatsApp, before Twitter and Facebook, AIM was simply how people talked to each other online. Maybe it was how you casually chatted up your crush; maybe it was how you and your banking coworkers got deals done. On this episode of Version History, David Pierce, Victoria Song, and author and journalist Kyle Chayka tell the story of the best messaging app ever — how it was created despite the wishes of AOL executives, how it took over the web, and why it didn’t last. Subscribe to The Verge for…

Version History

by The Verge · English · Tech & Science

Version History is a show about the best gadgets ever. And the worst ones. And the ones that might have changed the world, if they ever actually shipped. Every week, your favorite people from The Verge and beyond hang out to tell and debate the story of a gadget, app, website, or any other tech…

More from Version History

  1. 11 Jan 2026 · 1 hr 6 min

    TiVo: Press pause

    Best remote ever? Best remote ever. When TiVo first debuted, it felt like magic: You could pause live TV! You could rewind it! The concept immediately became a phenomenon — even though TiVo itself was never as big a hit as you might think. On this episode of Version History, David Pierce, Nilay Patel, and author and journalist Emily Nussbaum tell the story of TiVo’s technological and cultural revolution, why the company never managed to be as successful as its brand, and how it changed TV for good. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters,…

  2. 4 Jan 2026 · 1 hr 18 min

    Flappy Bird: Game over

    Flappy Bird was a mean game. It was extremely simple and yet punishingly difficult; if you could get 10 points, that meant you were pretty good! For a few weeks, the game became an absolute global phenomenon — and in the process, both made its creator a ton of money and kind of ruined his life. On this episode of Version History, David Pierce, Jake Kastrenakes, and Game File’s Stephen Totilo explain the wild rise of Flappy Bird, the enormous backlash to this very simple game, and how it changed our relationship to games, and game makers, forever. Subscribe to The Verge for unlimited access…

  3. 28 Dec 2025 · 1 hr 16 min

    Nintendo Power Glove: I love it. It's so bad.

    In the mid-1980s, Nintendo pretty much ruled the video game industry. And somehow, a few toymakers and inventors convinced Nintendo that the controller of the future was… this big, clunky thing you wore on your right arm. (Sorry, lefties.) It wasn’t very good, but people loved it anyway. And while the Power Glove wasn’t exactly the future of anything, you could argue it helped start a revolution in virtual reality and motion controls. On this episode of Version History, David Pierce, Chris Grant, and Game File’s Stephen Totilo do just that. Subscribe to The Verge for unlimited access to…

  4. 14 Dec 2025 · 1 hr 12 min

    iPhone 4: You're holding it wrong

    The iPhone 4 was one of the best iPhones ever — and definitely the most dramatic iPhone ever. It was lost in a bar in California, sold to Gizmodo, and published for the world to see months before its launch. The phone itself had a bunch of important new features, and one that spawned Antennagate. In this episode, David Pierce, Nilay Patel, and longtime tech columnist Walt Mossberg tell the whole story of the phone, its legacy, and its place in tech blog history. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We…

  5. 7 Dec 2025 · 1 hr 24 min

    Google Glass: In your face

    Google didn't invent the concept of smart glasses, but it was one of the first companies to actually put them on people's faces. It was a revolution, and also a problem: Google made face computers extremely uncool, and its early user base was so off-putting they became collectively known as “Glassholes.” The Verge’s Victoria Song and Waveform’s David Imel break down why Glass failed — despite being shockingly right about the future of technology. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We love hearing from…

  6. 23 Nov 2025 · 1 hr 21 min

    Vine: Six seconds of fame

    Vine was the original short-form video platform, and pioneered so many of the ideas we now take for granted in reels and TikToks. It was a cultural engine whose executives clashed with the creators who made it famous, before everybody decamped for other platforms. Marina Galperina, Sarah Jeong and Mia Sato join David Pierce to revisit their favorite Vines and discuss the platform's lasting impact on creator culture. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters, and our ad-free podcast feed. We love hearing from you! Email your questions and…

  7. 4 Oct 2026 · 1 hr 24 min

    Google Chromebook CR-48: Black box

    Google didn’t even call the first Chromebook a “Chromebook.” The CR-48 had no interesting design and no bright logos – it wasn’t even designed to be a product you could buy. Instead, it was a portal to a big new idea about computers. David Pierce is joined by The Verge’s Nilay Patel and MKBHD’s Marques Brownlee to explain the history of ChromeOS and Chromebooks, and figure out whether Google’s approach to computer hardware was the right one. Vote for us in the Signal Awards! Vote Vergecast: Best Technology Podcast Vote Version History: Best History Podcast Vote Decoder: Best Business Podcast…

  8. 27 Sep 2026 · 1 hr 18 min

    OLPC XO-1: The price of free

    The idea was big, exciting, and inspiring: What if we could get every kid in the world access to a computer? For a bunch of thinkers and executives in Silicon Valley, it felt like the way to fix everything. But the One Laptop Per Child initiative, and the XO-1 laptop designed to be given away, were both more complicated than anyone expected. David Pierce is joined by The Verge’s Adi Robertson and tech journalist David Imel to figure out why OLPC didn’t work, whether there’s anything to learn from the XO-1’s innovative design, and whether this kind of computer giveaway could ever actually…

  9. 20 Sep 2026 · 1 hr 17 min

    TI-84: Monopoly math

    The same calculator has been on most kids’ back to school shopping list since the early 2000s. And the dominance of Texas Instruments’ calculator division goes back even farther. David Pierce is joined by The Verge’s Nilay Patel and Victoria Song to tell the story of the calculator, and how one company managed to take over the market and never let it go. Learn more about your ad choices. Visit podcastchoices.com/adchoices

  10. 13 Sep 2026 · 1 hr 12 min

    Oregon Trail: Saddle up

    Whether you played it in the back of your classroom or on your computer at home, if you were a kid in the last 30 years you almost certainly grew up playing Oregon Trail. David Pierce is joined by gaming journalist Chris Grant and Philip Bouchard, the designer and team leader of the game’s most iconic version, to talk about the academic origins of Oregon Trail, the game’s complicated legacy, and whether anyone ever really died of dysentery. Learn more about your ad choices. Visit podcastchoices.com/adchoices

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