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Season 8, Episode 3 · Dice Exploder

Draw Maps, Leave Blanks (Dungeon World) with Tim Denee

48 min

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Episode notes

Transcripts available at diceexploder.com If the thesis of last week’s episode was “hey the fiction of your game matters a lot and can even have mechanical effects,” how do you know how deeply to define that fiction? Maybe no one in indie games has recently faced that question on quite the scale of Tim Denee with Blades ‘68, an expansion to Blades in the Dark. I wanted to have him on to talk about when you completely reinvent the setting, how do you think about what parts of the fiction are important and need to be kept vs what parts should evolve and change? And to do that, we picked an old…

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Dice Exploder

Sam Dunnewold · Arts & Books · English

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers. <br /><br /><a href="diceexploder.com">diceexploder.com</a>

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