Episode notes
If you were launching a new app in 2020, it was either the worst timing (see: Quibi) or the best timing (see: Clubhouse). Clubhouse was an initially invite-only, audio-based social network that worked like an old-timey party line or radio call-in show… and it was exactly what people needed who suddenly found themselves stuck at home. Casey Newton (Hard Fork, Platformer) and Ashley Carman (Bloomberg) join host David Pierce to talk about the app where celebrities, venture capitalists and normies hobnobbed during lockdown. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Podcast
Version History
The Verge · Tech & Science · English
Version History is a show about the best gadgets ever. And the worst ones. And the ones that might have changed the world, if they ever actually shipped. Every week, your favorite people from The Verge and beyond hang out to tell and debate the story of a gadget, app, website, or any other tech…
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14 Jun 2026 · 1 hr 15 min
Harmony remote: Control freak
The Harmony Universal Remote was supposed to be the only controller you needed for all the devices in your life. So what happened? David Pierce is joined by The Verge’s Nilay Patel and John Higgins, as well as Nest co-founder (and current Harmony user) Matt Rogers, to follow the Harmony's timeline from its origins as the "Easy Zapper," through Logitech's acquisition, all the way to its slow death at the hands of smart TVs. And their vastly inferior remotes. We’re also on video! Check us out on YouTube. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive…
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12 Apr 2026 · 1 hr 16 min
Western Electric 500: Monopoly phone
For years, even decades, virtually everyone in the United States had the same telephone. You didn't even think about it — it was just The Phone. Well, The Phone was called the Western Electric 500, and it was the result of nearly a century of AT&T's monopoly over the US phone system. It was also a really great phone. In this episode of Version History, David Pierce, Nilay Patel, and author and professor Tim Wu explain how AT&T's monopoly grew, how the phone system worked, and how it happened that there was really only one phone in the country. Until the whole system started to fall apart.…
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5 Apr 2026 · 1 hr 13 min
Amazon Echo: Always listening
For years, Amazon CEO Jeff Bezos knew the computer he wanted to build. He wanted it to be cheap, accessible everywhere, and controlled entirely by voice. It took Amazon a number of years, a lot of false starts, and some deeply strange focus groups, but the company eventually turned the Amazon Echo into something like the voice computer Bezos wanted, powered by an assistant called Alexa. (Even though Bezos kind of hated the thing along the way.) In this episode, we tell the story of the development of Alexa and the Echo, and try to figure out what Amazon got right and wrong about the…
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29 Mar 2026 · 1 hr 20 min
Macintosh: All in one
The Macintosh wasn't a hit, at least not in its first incarnation. But it was still unquestionably one of the most iconic computers ever made — and it came with one of the most iconic ads ever made, too. In this episode, David Pierce, Nilay Patel, and Daring Fireball's John Gruber tell the story of the Macintosh, from its beginnings as a lark inside Apple to its dramatic unveiling to its somewhat middling reception. Not long after the Macintosh came out, Steve Jobs was run out of Apple, but the ideas in this computer eventually took over the company. And the world. Help us decide where…
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22 Mar 2026 · 1 hr 21 min
Vocoder: Magic mic
The vocoder was never meant to change the music business – it wasn’t meant for music at all. But the research that started a century ago as a way to cheaply move voices over telephone wires took on a life of its own: It turned into a crucial bit of secret military technology, and then inspired generations of musicians to play their own voices like an instrument. On this episode, with the help of Switched on Pop’s Charlie Harding and the electro-funk duo Chromeo, we tell the full story of the vocoder and all that it made possible. Check out this episode's companion playlist on Spotify! We’re…
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8 Mar 2026 · 1 hr 15 min
Furby: Talk Furbish to me
In 1997, David Hampton and Caleb Chung took one look at a Tamagotchi and decided they could bring the virtual pet craze into the real world. Their robotic companion, Furby, packed a bunch of advanced technology into a small, adorable, often annoying package. But for all the irritation it caused (Furby famously had no on-off switch) there was a surprising amount of thoughtful philosophy in its design. The Verge’s Vee Song, Sean Hollister and host David Pierce are joined by Coco the Furby to discuss the lore behind the hottest toy of 1998. Geocities chat with Furby co-inventor David Hampton…
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11 Jan 2026 · 1 hr 6 min
TiVo: Press pause
Best remote ever? Best remote ever. When TiVo first debuted, it felt like magic: You could pause live TV! You could rewind it! The concept immediately became a phenomenon — even though TiVo itself was never as big a hit as you might think. On this episode of Version History, David Pierce, Nilay Patel, and author and journalist Emily Nussbaum tell the story of TiVo’s technological and cultural revolution, why the company never managed to be as successful as its brand, and how it changed TV for good. Subscribe to The Verge for unlimited access to theverge.com, subscriber-exclusive newsletters,…
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4 Jan 2026 · 1 hr 18 min
Flappy Bird: Game over
Flappy Bird was a mean game. It was extremely simple and yet punishingly difficult; if you could get 10 points, that meant you were pretty good! For a few weeks, the game became an absolute global phenomenon — and in the process, both made its creator a ton of money and kind of ruined his life. On this episode of Version History, David Pierce, Jake Kastrenakes, and Game File’s Stephen Totilo explain the wild rise of Flappy Bird, the enormous backlash to this very simple game, and how it changed our relationship to games, and game makers, forever. Subscribe to The Verge for unlimited access…
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28 Dec 2025 · 1 hr 16 min
Nintendo Power Glove: I love it. It's so bad.
In the mid-1980s, Nintendo pretty much ruled the video game industry. And somehow, a few toymakers and inventors convinced Nintendo that the controller of the future was… this big, clunky thing you wore on your right arm. (Sorry, lefties.) It wasn’t very good, but people loved it anyway. And while the Power Glove wasn’t exactly the future of anything, you could argue it helped start a revolution in virtual reality and motion controls. On this episode of Version History, David Pierce, Chris Grant, and Game File’s Stephen Totilo do just that. Subscribe to The Verge for unlimited access to…
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21 Dec 2025 · 1 hr 3 min
AIM: Away message
AOL Instant Messenger was, for years, one of the very best things on the internet. Before iMessage and WhatsApp, before Twitter and Facebook, AIM was simply how people talked to each other online. Maybe it was how you casually chatted up your crush; maybe it was how you and your banking coworkers got deals done. On this episode of Version History, David Pierce, Victoria Song, and author and journalist Kyle Chayka tell the story of the best messaging app ever — how it was created despite the wishes of AOL executives, how it took over the web, and why it didn’t last. Subscribe to The Verge for…
